43 vertex_loops = (vertex_qwords * 2) / nreg;
75 output[i].
r = (int)(
colours[i].r * 128.0f);
76 output[i].
g = (int)(
colours[i].g * 128.0f);
77 output[i].
b = (int)(
colours[i].b * 128.0f);
107 output[i].
r = (int)(
colours[i].r * 128.0f);
108 output[i].
g = (int)(
colours[i].g * 128.0f);
109 output[i].
b = (int)(
colours[i].b * 128.0f);
110 output[i].
a = (int)(
colours[i].a * 128.0f);
127 for (i=0;i<count;i++)
137 output[i].
s = coords[i].
s * q;
138 output[i].
t = coords[i].
t * q;
160 max_z = 1 << (z - 1);
163 for (i=0;i<count;i++)
167 output[i].
x = (short)((
vertices[i].
x + 1.0f) * center_x);
168 output[i].
y = (short)((
vertices[i].
y + 1.0f) * -center_y);
169 output[i].
z = (
unsigned int)((
vertices[i].z + 1.0f) * max_z);
int draw_convert_st(texel_t *output, int count, vertex_f_t *vertices, texel_f_t *coords)
qword_t * draw_prim_start(qword_t *q, int context, prim_t *prim, color_t *color)
int draw_convert_rgbq(color_t *output, int count, vertex_f_t *vertices, color_f_t *colours, unsigned char alpha)
int draw_convert_xyz(xyz_t *output, float x, float y, int z, int count, vertex_f_t *vertices)
qword_t * draw_prim_end(qword_t *q, int nreg, u64 reglist)
int draw_convert_rgbaq(color_t *output, int count, vertex_f_t *vertices, color_f_t *colours)
static qword_t * __prim_start
#define GS_SET_PRIM(PRIM, IIP, TME, FGE, ABE, AA1, FST, CTXT, FIX)
unsigned char antialiasing
unsigned char mapping_type