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ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
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#include <draw_types.h>
Data Fields | |
| u64 | uv |
| struct { | |
| float s | |
| float t | |
| }; | |
| struct { | |
| float u | |
| float v | |
| }; | |
Definition at line 27 of file draw_types.h.
| struct { ... } |
| struct { ... } |
| float texel_t::s |
Definition at line 30 of file draw_types.h.
Referenced by draw_convert_st().
| float texel_t::t |
Definition at line 31 of file draw_types.h.
Referenced by draw_convert_st().
| float texel_t::u |
Definition at line 34 of file draw_types.h.
Referenced by draw_rect_textured(), and draw_rect_textured_strips().
| u64 texel_t::uv |
Definition at line 28 of file draw_types.h.
Referenced by render().
| float texel_t::v |
Definition at line 35 of file draw_types.h.
Referenced by draw_rect_textured(), and draw_rect_textured_strips().