ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
texel_t Union Reference

#include <draw_types.h>

Data Fields

u64 uv
 
struct {
   float   s
 
   float   t
 
}; 
 
struct {
   float   u
 
   float   v
 
}; 
 

Detailed Description

Definition at line 27 of file draw_types.h.

Field Documentation

◆ 

struct { ... }

◆ 

struct { ... }

◆ s

float texel_t::s

Definition at line 30 of file draw_types.h.

Referenced by draw_convert_st().

◆ t

float texel_t::t

Definition at line 31 of file draw_types.h.

Referenced by draw_convert_st().

◆ u

float texel_t::u

Definition at line 34 of file draw_types.h.

Referenced by draw_rect_textured(), and draw_rect_textured_strips().

◆ uv

u64 texel_t::uv

Definition at line 28 of file draw_types.h.

Referenced by render().

◆ v

float texel_t::v

Definition at line 35 of file draw_types.h.

Referenced by draw_rect_textured(), and draw_rect_textured_strips().


The documentation for this union was generated from the following file: