ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
texrect_t Struct Reference

#include <draw2d.h>

+ Collaboration diagram for texrect_t:

Data Fields

vertex_t v0
 
texel_t t0
 
vertex_t v1
 
texel_t t1
 
color_t color
 

Detailed Description

Definition at line 37 of file draw2d.h.

Field Documentation

◆ color

color_t texrect_t::color

Definition at line 42 of file draw2d.h.

Referenced by draw_rect_textured(), and draw_rect_textured_strips().

◆ t0

texel_t texrect_t::t0

Definition at line 39 of file draw2d.h.

Referenced by draw_rect_textured(), and draw_rect_textured_strips().

◆ t1

texel_t texrect_t::t1

Definition at line 41 of file draw2d.h.

Referenced by draw_rect_textured(), and draw_rect_textured_strips().

◆ v0

vertex_t texrect_t::v0

Definition at line 38 of file draw2d.h.

Referenced by draw_rect_textured(), and draw_rect_textured_strips().

◆ v1

vertex_t texrect_t::v1

Definition at line 40 of file draw2d.h.

Referenced by draw_rect_textured(), and draw_rect_textured_strips().


The documentation for this struct was generated from the following file: