ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
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#include <tamtypes.h>
Go to the source code of this file.
Data Structures | |
struct | rmRpcPacket |
struct | rmEEData |
Macros | |
#define | RMMAN_RPC_ID 0x80000C00 |
Enumerations | |
enum | RMMAN_RPCFUNC { RMMAN_RPCFUNC_END = 1 , RMMAN_RPCFUNC_INIT = 3 , RMMAN_RPCFUNC_CLOSE , RMMAN_RPCFUNC_OPEN , RMMAN_RPCFUNC_VERSION = 7 } |
enum | RM_RSTATE { RM_RSTATE_COMPLETE = 0 , RM_RSTATE_FAILED , RM_RSTATE_BUSY } |
enum | RM_STATE { RM_STATE_DISCONN = 0 , RM_STATE_FINDRM , RM_STATE_EXECCMD , RM_STATE_STABLE } |
Common definitions for librm on the EE and IOP
Definition in file librm-common.h.
#define RMMAN_RPC_ID 0x80000C00 |
Definition at line 42 of file librm-common.h.
enum RM_RSTATE |
Enumerator | |
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RM_RSTATE_COMPLETE | |
RM_RSTATE_FAILED | |
RM_RSTATE_BUSY |
Definition at line 52 of file librm-common.h.
enum RM_STATE |
Enumerator | |
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RM_STATE_DISCONN | |
RM_STATE_FINDRM | |
RM_STATE_EXECCMD | |
RM_STATE_STABLE |
Definition at line 58 of file librm-common.h.
enum RMMAN_RPCFUNC |
Enumerator | |
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RMMAN_RPCFUNC_END | |
RMMAN_RPCFUNC_INIT | |
RMMAN_RPCFUNC_CLOSE | |
RMMAN_RPCFUNC_OPEN | |
RMMAN_RPCFUNC_VERSION |
Definition at line 44 of file librm-common.h.