ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
rmEEData Struct Reference

#include <librm-common.h>

Data Fields

u8 data [32]
 
u32 frame
 
u32 unused
 
u32 connected
 
u32 state
 

Detailed Description

Definition at line 33 of file librm-common.h.

Field Documentation

◆ connected

u32 rmEEData::connected

Definition at line 38 of file librm-common.h.

◆ data

u8 rmEEData::data[32]

Definition at line 35 of file librm-common.h.

Referenced by RMMan_Read().

◆ frame

u32 rmEEData::frame

Definition at line 36 of file librm-common.h.

Referenced by rmGetDmaStr().

◆ state

u32 rmEEData::state

Definition at line 39 of file librm-common.h.

◆ unused

u32 rmEEData::unused

Definition at line 37 of file librm-common.h.


The documentation for this struct was generated from the following file: