ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
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#include <librm-common.h>
Data Fields | |
union { | |
struct { | |
s32 command | |
s32 port | |
s32 slot | |
s32 result | |
void * data | |
} cmd | |
u8 buffer [128] | |
}; | |
Definition at line 21 of file librm-common.h.
union { ... } |
u8 rmRpcPacket::buffer[128] |
Definition at line 29 of file librm-common.h.
struct { ... } rmRpcPacket::cmd |
Referenced by RMMan_Close(), RMMan_End(), RMMan_GetModuleVersion(), RMMan_Init(), and RMMan_Open().
s32 rmRpcPacket::command |
Definition at line 24 of file librm-common.h.
void* rmRpcPacket::data |
Definition at line 27 of file librm-common.h.
s32 rmRpcPacket::port |
Definition at line 25 of file librm-common.h.
s32 rmRpcPacket::result |
Definition at line 26 of file librm-common.h.
s32 rmRpcPacket::slot |
Definition at line 25 of file librm-common.h.