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ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
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#include <librm-common.h>
Data Fields | |
| union { | |
| struct { | |
| s32 command | |
| s32 port | |
| s32 slot | |
| s32 result | |
| void * data | |
| } cmd | |
| u8 buffer [128] | |
| }; | |
Definition at line 21 of file librm-common.h.
| union { ... } |
| u8 rmRpcPacket::buffer[128] |
Definition at line 29 of file librm-common.h.
| struct { ... } rmRpcPacket::cmd |
Referenced by RMMan_Close(), RMMan_End(), RMMan_GetModuleVersion(), RMMan_Init(), and RMMan_Open().
| s32 rmRpcPacket::command |
Definition at line 24 of file librm-common.h.
| void* rmRpcPacket::data |
Definition at line 27 of file librm-common.h.
| s32 rmRpcPacket::port |
Definition at line 25 of file librm-common.h.
| s32 rmRpcPacket::result |
Definition at line 26 of file librm-common.h.
| s32 rmRpcPacket::slot |
Definition at line 25 of file librm-common.h.