ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
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#include <smod.h>
Data Fields | |
struct _smod_mod_info * | next |
char * | name |
u16 | version |
u16 | newflags |
u16 | id |
u16 | unused |
u32 | entry |
u32 | gp |
u32 | text_start |
u32 | text_size |
u32 | data_size |
u32 | bss_size |
u32 | unused1 |
u32 | unused2 |
Module info entry.
Most of the fields are self-explanatory. I don't know what the *flags fields do, and they don't seem to be important.
u16 smod_mod_info_t::id |
Definition at line 31 of file smod.h.
Referenced by smod_get_next_mod().
char* smod_mod_info_t::name |
A pointer to the name in IOP RAM, this must be smem_read().
u16 smod_mod_info_t::newflags |
struct _smod_mod_info* smod_mod_info_t::next |
Definition at line 25 of file smod.h.
Referenced by smod_get_next_mod().
u32 smod_mod_info_t::text_size |
Definition at line 37 of file smod.h.
Referenced by sbv_patch_enable_lmb(), and slib_exp_lib_list().
u32 smod_mod_info_t::text_start |
Definition at line 36 of file smod.h.
Referenced by sbv_patch_enable_lmb(), sbv_patch_fileio(), and slib_exp_lib_list().
u16 smod_mod_info_t::version |
Definition at line 28 of file smod.h.
Referenced by sbv_patch_fileio().