ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
vux.h
Go to the documentation of this file.
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/*
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# _____ ___ ____ ___ ____
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# ____| | ____| | | |____|
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# | ___| |____ ___| ____| | \ PS2DEV Open Source Project.
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#-----------------------------------------------------------------------
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# (c) 2009 Lion
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# Licenced under Academic Free License version 2.0
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# Review ps2sdk README & LICENSE files for further details.
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*/
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#include <
libvux.h
>
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extern
float
vu_projection
;
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extern
int
vu_projection_type
;
//0=vu_projection , 1=VuPrjectionMatrix
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extern
unsigned
short
vu_offset_x
;
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extern
unsigned
short
vu_offset_y
;
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extern
VU_FCVECTOR
vu_light_ambient
;
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extern
float
vu_fog_near
;
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extern
float
vu_fog_far
;
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extern
float
vu_near_plane_w
;
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extern
float
vu_near_plane_h
;
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libvux.h
VU_FCVECTOR
Definition:
libvux.h:88
vu_light_ambient
VU_FCVECTOR vu_light_ambient
Definition:
vux.c:57
vu_fog_far
float vu_fog_far
Definition:
vux.c:59
vu_offset_x
unsigned short vu_offset_x
Definition:
vux.c:55
vu_fog_near
float vu_fog_near
Definition:
vux.c:58
vu_offset_y
unsigned short vu_offset_y
Definition:
vux.c:56
vu_near_plane_h
float vu_near_plane_h
Definition:
vux.c:61
vu_projection_type
int vu_projection_type
Definition:
vux.c:54
vu_projection
float vu_projection
Definition:
vux.c:53
vu_near_plane_w
float vu_near_plane_w
Definition:
vux.c:60
ee
libvux
src
vux.h
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