ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
zbuffer_t Struct Reference

#include <draw_buffers.h>

Data Fields

unsigned int enable
 
unsigned int method
 
unsigned int address
 
unsigned int zsm
 
unsigned int mask
 

Detailed Description

Definition at line 48 of file draw_buffers.h.

Field Documentation

◆ address

unsigned int zbuffer_t::address

Definition at line 51 of file draw_buffers.h.

Referenced by draw_init_env(), draw_setup_environment(), draw_zbuffer(), init_gs(), and main().

◆ enable

unsigned int zbuffer_t::enable

Definition at line 49 of file draw_buffers.h.

Referenced by draw_init_env(), draw_setup_environment(), init_gs(), and main().

◆ mask

unsigned int zbuffer_t::mask

Definition at line 53 of file draw_buffers.h.

Referenced by draw_init_env(), draw_setup_environment(), draw_zbuffer(), init_gs(), and main().

◆ method

unsigned int zbuffer_t::method

◆ zsm

unsigned int zbuffer_t::zsm

Definition at line 52 of file draw_buffers.h.

Referenced by draw_init_env(), draw_setup_environment(), draw_zbuffer(), init_gs(), and main().


The documentation for this struct was generated from the following file: