ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
texwrap_t Struct Reference

#include <draw_sampling.h>

Data Fields

unsigned char horizontal
 
unsigned char vertical
 
int minu
 
int maxu
 
int minv
 
int maxv
 

Detailed Description

Definition at line 58 of file draw_sampling.h.

Field Documentation

◆ horizontal

unsigned char texwrap_t::horizontal

Definition at line 59 of file draw_sampling.h.

Referenced by draw_setup_environment(), and draw_texture_wrapping().

◆ maxu

int texwrap_t::maxu

Definition at line 61 of file draw_sampling.h.

Referenced by draw_setup_environment(), and draw_texture_wrapping().

◆ maxv

int texwrap_t::maxv

Definition at line 62 of file draw_sampling.h.

Referenced by draw_setup_environment(), and draw_texture_wrapping().

◆ minu

int texwrap_t::minu

Definition at line 61 of file draw_sampling.h.

Referenced by draw_setup_environment(), and draw_texture_wrapping().

◆ minv

int texwrap_t::minv

Definition at line 62 of file draw_sampling.h.

Referenced by draw_setup_environment(), and draw_texture_wrapping().

◆ vertical

unsigned char texwrap_t::vertical

Definition at line 60 of file draw_sampling.h.

Referenced by draw_setup_environment(), and draw_texture_wrapping().


The documentation for this struct was generated from the following file: