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ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
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#include <draw_sampling.h>
Data Fields | |
| unsigned char | horizontal |
| unsigned char | vertical |
| int | minu |
| int | maxu |
| int | minv |
| int | maxv |
Definition at line 58 of file draw_sampling.h.
| unsigned char texwrap_t::horizontal |
Definition at line 59 of file draw_sampling.h.
Referenced by draw_setup_environment(), and draw_texture_wrapping().
| int texwrap_t::maxu |
Definition at line 61 of file draw_sampling.h.
Referenced by draw_setup_environment(), and draw_texture_wrapping().
| int texwrap_t::maxv |
Definition at line 62 of file draw_sampling.h.
Referenced by draw_setup_environment(), and draw_texture_wrapping().
| int texwrap_t::minu |
Definition at line 61 of file draw_sampling.h.
Referenced by draw_setup_environment(), and draw_texture_wrapping().
| int texwrap_t::minv |
Definition at line 62 of file draw_sampling.h.
Referenced by draw_setup_environment(), and draw_texture_wrapping().
| unsigned char texwrap_t::vertical |
Definition at line 60 of file draw_sampling.h.
Referenced by draw_setup_environment(), and draw_texture_wrapping().