ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
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#include <draw_buffers.h>
Data Fields | |
unsigned char | width |
unsigned char | height |
unsigned char | components |
unsigned char | function |
Definition at line 33 of file draw_buffers.h.
unsigned char texinfo_t::components |
Definition at line 36 of file draw_buffers.h.
Referenced by draw_texturebuffer(), packet2_utils_gs_add_texbuff_clut(), run_demo(), set_lod_clut_prim_tex_buff(), and setup_texture().
unsigned char texinfo_t::function |
Definition at line 37 of file draw_buffers.h.
Referenced by draw_texturebuffer(), packet2_utils_gs_add_texbuff_clut(), run_demo(), set_lod_clut_prim_tex_buff(), and setup_texture().
unsigned char texinfo_t::height |
Definition at line 35 of file draw_buffers.h.
Referenced by draw_texturebuffer(), packet2_utils_gs_add_texbuff_clut(), run_demo(), set_lod_clut_prim_tex_buff(), and setup_texture().
unsigned char texinfo_t::width |
Definition at line 34 of file draw_buffers.h.
Referenced by draw_texturebuffer(), packet2_utils_gs_add_texbuff_clut(), run_demo(), set_lod_clut_prim_tex_buff(), and setup_texture().