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ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
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#include <tcpip.h>
Collaboration diagram for PBuf:Data Fields | |
| struct pbuf * | next |
| void * | payload |
| u16 | tot_len |
| u16 | len |
| u8 | type |
| u8 | flags |
| u16 | ref |
| u16 PBuf::len |
length of this buffer
Definition at line 182 of file tcpip.h.
Referenced by AfterTxPacket(), NextTxPacket(), and SMapLowLevelOutput().
| struct pbuf* PBuf::next |
next pbuf in singly linked pbuf chain
Definition at line 167 of file tcpip.h.
Referenced by AfterTxPacket(), DeQTxPacket(), and EnQTxPacket().
| void* PBuf::payload |
pointer to the actual data in the buffer
Definition at line 170 of file tcpip.h.
Referenced by AfterTxPacket(), AllocRxPacket(), and NextTxPacket().
| u16 PBuf::ref |
| u16 PBuf::tot_len |
total length of this buffer and all next buffers in chain belonging to the same packet.
For non-queue packet chains this is the invariant: p->tot_len == p->len + (p->next? p->next->tot_len: 0)
Definition at line 179 of file tcpip.h.
Referenced by SMapLowLevelOutput().