ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
pad_t Struct Reference

#include <input.h>

+ Collaboration diagram for pad_t:

Data Fields

char port
 
char slot
 
char mode
 
char lock
 
int type
 
char state
 
char last_state
 
char exec_cmd
 
char num_modes
 
char sensitivity
 
struct padButtonStatusbuttons
 
actuator_tactuator
 
char * buffer
 

Detailed Description

Definition at line 40 of file input.h.

Field Documentation

◆ actuator

actuator_t* pad_t::actuator

Definition at line 57 of file input.h.

Referenced by pad_close(), pad_init_actuators(), pad_open(), and pad_set_actuators().

◆ buffer

char* pad_t::buffer

Definition at line 58 of file input.h.

Referenced by pad_close(), and pad_open().

◆ buttons

struct padButtonStatus* pad_t::buttons

Definition at line 55 of file input.h.

Referenced by pad_close(), pad_get_buttons(), and pad_open().

◆ exec_cmd

char pad_t::exec_cmd

Definition at line 51 of file input.h.

Referenced by pad_open().

◆ last_state

char pad_t::last_state

Definition at line 50 of file input.h.

Referenced by pad_open(), and pad_wait().

◆ lock

char pad_t::lock

Definition at line 45 of file input.h.

Referenced by pad_open(), and pad_set_mode().

◆ mode

char pad_t::mode

Definition at line 44 of file input.h.

Referenced by pad_open(), and pad_set_mode().

◆ num_modes

char pad_t::num_modes

Definition at line 52 of file input.h.

Referenced by pad_get_num_modes(), pad_has_type(), and pad_open().

◆ port

◆ sensitivity

char pad_t::sensitivity

Definition at line 53 of file input.h.

Referenced by pad_open(), and pad_set_sensitivity().

◆ slot

◆ state

char pad_t::state

Definition at line 49 of file input.h.

Referenced by pad_get_state(), pad_open(), and pad_wait().

◆ type

int pad_t::type

Definition at line 47 of file input.h.

Referenced by pad_get_type(), and pad_open().


The documentation for this struct was generated from the following file: