ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
mipmap_t Struct Reference

#include <draw_sampling.h>

Data Fields

int address1
 
int address2
 
int address3
 
char width1
 
char width2
 
char width3
 

Detailed Description

Definition at line 49 of file draw_sampling.h.

Field Documentation

◆ address1

int mipmap_t::address1

Definition at line 50 of file draw_sampling.h.

Referenced by draw_mipmap1(), and draw_mipmap2().

◆ address2

int mipmap_t::address2

Definition at line 51 of file draw_sampling.h.

Referenced by draw_mipmap1(), and draw_mipmap2().

◆ address3

int mipmap_t::address3

Definition at line 52 of file draw_sampling.h.

Referenced by draw_mipmap1(), and draw_mipmap2().

◆ width1

char mipmap_t::width1

Definition at line 53 of file draw_sampling.h.

Referenced by draw_mipmap1(), and draw_mipmap2().

◆ width2

char mipmap_t::width2

Definition at line 54 of file draw_sampling.h.

Referenced by draw_mipmap1(), and draw_mipmap2().

◆ width3

char mipmap_t::width3

Definition at line 55 of file draw_sampling.h.

Referenced by draw_mipmap1(), and draw_mipmap2().


The documentation for this struct was generated from the following file: