ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
lod_t Struct Reference

#include <draw_sampling.h>

Data Fields

unsigned char calculation
 
unsigned char max_level
 
unsigned char mag_filter
 
unsigned char min_filter
 
unsigned char mipmap_select
 
unsigned char l
 
float k
 

Detailed Description

Definition at line 39 of file draw_sampling.h.

Field Documentation

◆ calculation

unsigned char lod_t::calculation

◆ k

◆ l

unsigned char lod_t::l

◆ mag_filter

unsigned char lod_t::mag_filter

◆ max_level

unsigned char lod_t::max_level

◆ min_filter

unsigned char lod_t::min_filter

◆ mipmap_select

unsigned char lod_t::mipmap_select

Definition at line 44 of file draw_sampling.h.

Referenced by draw_texture_sampling(), and packet2_utils_gs_add_lod().


The documentation for this struct was generated from the following file: