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ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
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#include <draw_buffers.h>
Data Fields | |
| unsigned int | address |
| unsigned int | width |
| unsigned int | height |
| unsigned int | psm |
| unsigned int | mask |
Definition at line 40 of file draw_buffers.h.
| unsigned int framebuffer_t::address |
Definition at line 41 of file draw_buffers.h.
Referenced by draw_framebuffer(), draw_init_env(), draw_setup_environment(), init_gs(), and main().
| unsigned int framebuffer_t::height |
Definition at line 43 of file draw_buffers.h.
Referenced by clear_screen(), draw_init_env(), draw_setup_environment(), init_gs(), main(), and render().
| unsigned int framebuffer_t::mask |
Definition at line 45 of file draw_buffers.h.
Referenced by draw_framebuffer(), draw_init_env(), draw_setup_environment(), init_gs(), and main().
| unsigned int framebuffer_t::psm |
Definition at line 44 of file draw_buffers.h.
Referenced by draw_framebuffer(), draw_init_env(), draw_setup_environment(), init_gs(), and main().
| unsigned int framebuffer_t::width |
Definition at line 42 of file draw_buffers.h.
Referenced by clear_screen(), draw_framebuffer(), draw_init_env(), draw_setup_environment(), init_gs(), main(), and render().