ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
framebuffer_t Struct Reference

#include <draw_buffers.h>

Data Fields

unsigned int address
 
unsigned int width
 
unsigned int height
 
unsigned int psm
 
unsigned int mask
 

Detailed Description

Definition at line 40 of file draw_buffers.h.

Field Documentation

◆ address

unsigned int framebuffer_t::address

Definition at line 41 of file draw_buffers.h.

Referenced by draw_framebuffer(), draw_init_env(), draw_setup_environment(), init_gs(), and main().

◆ height

unsigned int framebuffer_t::height

◆ mask

unsigned int framebuffer_t::mask

Definition at line 45 of file draw_buffers.h.

Referenced by draw_framebuffer(), draw_init_env(), draw_setup_environment(), init_gs(), and main().

◆ psm

unsigned int framebuffer_t::psm

Definition at line 44 of file draw_buffers.h.

Referenced by draw_framebuffer(), draw_init_env(), draw_setup_environment(), init_gs(), and main().

◆ width

unsigned int framebuffer_t::width

The documentation for this struct was generated from the following file: