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ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
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#include <font.h>
Data Fields | |
| char | name [9] |
| char | bold |
| char | w_margin |
| char | h_margin |
| int | rowsize |
| int | charsize |
| int | offset |
| char * | font |
| char fontx_t::bold |
Enable/Disable bold effect
Definition at line 20 of file font.h.
Referenced by draw_fontx_char(), and fontx_load().
| int fontx_t::charsize |
Size in bytes of each character
Definition at line 28 of file font.h.
Referenced by fontx_get_char(), and fontx_load().
| char* fontx_t::font |
The font data
Definition at line 32 of file font.h.
Referenced by draw_fontx_char(), fontx_get_char(), fontx_load(), fontx_load_double_krom(), fontx_load_single_krom(), fontx_print_ascii(), fontx_print_sjis(), and fontx_unload().
| char fontx_t::h_margin |
Margin height between lines
Definition at line 24 of file font.h.
Referenced by fontx_load(), fontx_print_ascii(), and fontx_print_sjis().
| char fontx_t::name[9] |
| int fontx_t::offset |
Offset from beginning of font to character
Definition at line 30 of file font.h.
Referenced by fontx_get_char(), and fontx_load().
| int fontx_t::rowsize |
Size in byte of each row
Definition at line 26 of file font.h.
Referenced by draw_fontx_char(), and fontx_load().
| char fontx_t::w_margin |
Margin width between characters
Definition at line 22 of file font.h.
Referenced by fontx_load(), fontx_print_ascii(), and fontx_print_sjis().