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ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
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#include <erl.h>
Collaboration diagram for erl_loader_t:Data Fields | |
| u8 * | bytes |
| u32 | fullsize |
| char * | name |
| char ** | dependancies |
| u32 | flags |
| struct htab * | symbols |
| struct erl_record_t * | next |
| struct erl_record_t * | prev |
| u8* erl_loader_t::bytes |
Definition at line 31 of file erl.h.
Referenced by allocate_erl_record(), destroy_erl_record(), erl_resolve(), and read_erl().
| char** erl_loader_t::dependancies |
Definition at line 34 of file erl.h.
Referenced by load_erl(), and unload_erl().
| u32 erl_loader_t::flags |
Definition at line 35 of file erl.h.
Referenced by allocate_erl_record(), destroy_erl_record(), read_erl(), and unload_erl().
| u32 erl_loader_t::fullsize |
Definition at line 32 of file erl.h.
Referenced by destroy_erl_record(), erl_resolve(), and read_erl().
| char* erl_loader_t::name |
Definition at line 33 of file erl.h.
Referenced by find_erl(), load_erl(), and unload_erl().
| struct erl_record_t* erl_loader_t::next |
Definition at line 39 of file erl.h.
Referenced by allocate_erl_record(), destroy_erl_record(), erl_resolve(), find_erl(), and r_find_symbol().
| struct erl_record_t * erl_loader_t::prev |
Definition at line 39 of file erl.h.
Referenced by allocate_erl_record(), and destroy_erl_record().
| struct htab* erl_loader_t::symbols |
Definition at line 38 of file erl.h.
Referenced by add_symbol(), allocate_erl_record(), erl_find_local_symbol(), erl_flush_symbols(), and r_find_symbol().