ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
blend_t Struct Reference

#include <draw_blending.h>

Data Fields

char color1
 
char color2
 
char alpha
 
char color3
 
unsigned char fixed_alpha
 

Detailed Description

Definition at line 26 of file draw_blending.h.

Field Documentation

◆ alpha

char blend_t::alpha

Definition at line 29 of file draw_blending.h.

Referenced by draw_alpha_blending(), and draw_setup_environment().

◆ color1

char blend_t::color1

Definition at line 27 of file draw_blending.h.

Referenced by draw_alpha_blending(), and draw_setup_environment().

◆ color2

char blend_t::color2

Definition at line 28 of file draw_blending.h.

Referenced by draw_alpha_blending(), and draw_setup_environment().

◆ color3

char blend_t::color3

Definition at line 30 of file draw_blending.h.

Referenced by draw_alpha_blending(), and draw_setup_environment().

◆ fixed_alpha

unsigned char blend_t::fixed_alpha

Definition at line 31 of file draw_blending.h.

Referenced by draw_alpha_blending(), and draw_setup_environment().


The documentation for this struct was generated from the following file: