ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
audsrv_adpcm_t Struct Reference

#include <audsrv.h>

Data Fields

int pitch
 
int loop
 
int channels
 
void * buffer
 
int size
 

Detailed Description

adpcm sample definition

Definition at line 52 of file audsrv.h.

Field Documentation

◆ buffer

void* audsrv_adpcm_t::buffer

Definition at line 57 of file audsrv.h.

Referenced by audsrv_load_adpcm().

◆ channels

int audsrv_adpcm_t::channels

Definition at line 56 of file audsrv.h.

Referenced by audsrv_load_adpcm().

◆ loop

int audsrv_adpcm_t::loop

Definition at line 55 of file audsrv.h.

Referenced by audsrv_load_adpcm().

◆ pitch

int audsrv_adpcm_t::pitch

Definition at line 54 of file audsrv.h.

Referenced by audsrv_load_adpcm().

◆ size

int audsrv_adpcm_t::size

Definition at line 58 of file audsrv.h.

Referenced by audsrv_load_adpcm().


The documentation for this struct was generated from the following file: