ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
alarm Struct Reference

Data Fields

u16 target
 
u16 time
 
int id
 
void * callback
 
void * common
 
void * gp
 

Detailed Description

Definition at line 27 of file alarm.c.

Field Documentation

◆ callback

void* alarm::callback

Definition at line 31 of file alarm.c.

Referenced by Intc12Handler(), SetAlarm(), and SetAlarmInternal().

◆ common

void* alarm::common

Definition at line 32 of file alarm.c.

Referenced by Intc12Handler(), SetAlarm(), and SetAlarmInternal().

◆ gp

void* alarm::gp

Definition at line 33 of file alarm.c.

Referenced by Intc12Handler(), and SetAlarmInternal().

◆ id

int alarm::id

Definition at line 30 of file alarm.c.

Referenced by Intc12Handler(), ReleaseAlarm(), and SetAlarmInternal().

◆ target

u16 alarm::target

Definition at line 28 of file alarm.c.

Referenced by InsertAlarm(), Intc12Handler(), ReleaseAlarm(), and SetAlarmInternal().

◆ time

u16 alarm::time

Definition at line 29 of file alarm.c.

Referenced by ReleaseAlarm(), and SetAlarmInternal().


The documentation for this struct was generated from the following file: