ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
_MPEGMotion Struct Reference

#include <libmpeg_internal.h>

Data Fields

unsigned char * m_pSrc
 
short * m_pDstY
 
short * m_pDstCbCr
 
int m_X
 
int m_Y
 
int m_H
 
int m_fInt
 
int m_Field
 
void(* MC_Luma )(struct _MPEGMotion *)
 
void(* MC_Chroma )(void)
 

Detailed Description

Definition at line 80 of file libmpeg_internal.h.

Field Documentation

◆ m_Field

int _MPEGMotion::m_Field

Definition at line 89 of file libmpeg_internal.h.

◆ m_fInt

int _MPEGMotion::m_fInt

Definition at line 88 of file libmpeg_internal.h.

◆ m_H

int _MPEGMotion::m_H

Definition at line 87 of file libmpeg_internal.h.

◆ m_pDstCbCr

short* _MPEGMotion::m_pDstCbCr

Definition at line 84 of file libmpeg_internal.h.

◆ m_pDstY

short* _MPEGMotion::m_pDstY

Definition at line 83 of file libmpeg_internal.h.

◆ m_pSrc

unsigned char* _MPEGMotion::m_pSrc

Definition at line 82 of file libmpeg_internal.h.

◆ m_X

int _MPEGMotion::m_X

Definition at line 85 of file libmpeg_internal.h.

◆ m_Y

int _MPEGMotion::m_Y

Definition at line 86 of file libmpeg_internal.h.

◆ MC_Chroma

void( * _MPEGMotion::MC_Chroma) (void)

Definition at line 92 of file libmpeg_internal.h.

◆ MC_Luma

void( * _MPEGMotion::MC_Luma) (struct _MPEGMotion *)

Definition at line 91 of file libmpeg_internal.h.


The documentation for this struct was generated from the following file: