ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
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#include <libmpeg_internal.h>
Data Fields | |
unsigned char * | m_pSrc |
short * | m_pDstY |
short * | m_pDstCbCr |
int | m_X |
int | m_Y |
int | m_H |
int | m_fInt |
int | m_Field |
void(* | MC_Luma )(struct _MPEGMotion *) |
void(* | MC_Chroma )(void) |
Definition at line 80 of file libmpeg_internal.h.
int _MPEGMotion::m_Field |
Definition at line 89 of file libmpeg_internal.h.
int _MPEGMotion::m_fInt |
Definition at line 88 of file libmpeg_internal.h.
int _MPEGMotion::m_H |
Definition at line 87 of file libmpeg_internal.h.
short* _MPEGMotion::m_pDstCbCr |
Definition at line 84 of file libmpeg_internal.h.
short* _MPEGMotion::m_pDstY |
Definition at line 83 of file libmpeg_internal.h.
unsigned char* _MPEGMotion::m_pSrc |
Definition at line 82 of file libmpeg_internal.h.
int _MPEGMotion::m_X |
Definition at line 85 of file libmpeg_internal.h.
int _MPEGMotion::m_Y |
Definition at line 86 of file libmpeg_internal.h.
void( * _MPEGMotion::MC_Chroma) (void) |
Definition at line 92 of file libmpeg_internal.h.
void( * _MPEGMotion::MC_Luma) (struct _MPEGMotion *) |
Definition at line 91 of file libmpeg_internal.h.