ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
|
#include <libvux.h>
Data Fields | |
float | x |
float | y |
float | z |
float | w |
float VU_VECTOR::w |
Definition at line 48 of file libvux.h.
Referenced by Vu0TransMatrixXYZ(), VuxApplyMatrix(), VuxApplyRotMatrix(), VuxPers3(), VuxPersClip3(), VuxVectorNormal(), and VuxVectorNormal0().
float VU_VECTOR::x |
Definition at line 45 of file libvux.h.
Referenced by Vu0TransMatrixXYZ(), VuxApplyMatrix(), VuxApplyRotMatrix(), VuxCrossProduct(), VuxCrossProduct0(), VuxMakeLookAtViewMatrix(), VuxPers3(), VuxPersClip3(), VuxRotMatrix(), VuxTransMatrix(), VuxVectorNormal(), and VuxVectorNormal0().
float VU_VECTOR::y |
Definition at line 46 of file libvux.h.
Referenced by Vu0TransMatrixXYZ(), VuxApplyMatrix(), VuxApplyRotMatrix(), VuxCrossProduct(), VuxCrossProduct0(), VuxMakeLookAtViewMatrix(), VuxPers3(), VuxPersClip3(), VuxRotMatrix(), VuxTransMatrix(), VuxVectorNormal(), and VuxVectorNormal0().
float VU_VECTOR::z |
Definition at line 47 of file libvux.h.
Referenced by Vu0TransMatrixXYZ(), VuxApplyMatrix(), VuxApplyRotMatrix(), VuxCrossProduct(), VuxCrossProduct0(), VuxMakeLookAtViewMatrix(), VuxPers3(), VuxPersClip3(), VuxRotMatrix(), VuxRotTransPers(), VuxRotTransPers3(), VuxTransMatrix(), VuxVectorNormal(), and VuxVectorNormal0().