ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
GS_TRIANGLE_G3_P Struct Reference

#include <libgs.h>

+ Collaboration diagram for GS_TRIANGLE_G3_P:

Data Fields

GS_R_PRIM prim
 
GS_R_RGBAQ rgbaq0
 
GS_R_XYZ xyz0
 
GS_R_RGBAQ rgbaq1
 
GS_R_XYZ xyz1
 
GS_R_RGBAQ rgbaq2
 
GS_R_XYZ xyz2
 

Detailed Description

A Gouraud Triangle / Tri-Strip / Tri-Fan

Definition at line 2145 of file libgs.h.

Field Documentation

◆ prim

GS_R_PRIM GS_TRIANGLE_G3_P::prim

primitive attributes

Definition at line 2148 of file libgs.h.

◆ rgbaq0

GS_R_RGBAQ GS_TRIANGLE_G3_P::rgbaq0

vertex 0 color

Definition at line 2150 of file libgs.h.

◆ rgbaq1

GS_R_RGBAQ GS_TRIANGLE_G3_P::rgbaq1

vertex 1 color

Definition at line 2154 of file libgs.h.

◆ rgbaq2

GS_R_RGBAQ GS_TRIANGLE_G3_P::rgbaq2

vertex 2 color

Definition at line 2158 of file libgs.h.

◆ xyz0

GS_R_XYZ GS_TRIANGLE_G3_P::xyz0

vertex 0 coordinate

Definition at line 2152 of file libgs.h.

◆ xyz1

GS_R_XYZ GS_TRIANGLE_G3_P::xyz1

vertex 1 coordinate

Definition at line 2156 of file libgs.h.

◆ xyz2

GS_R_XYZ GS_TRIANGLE_G3_P::xyz2

vertex 2 coordinate

Definition at line 2160 of file libgs.h.


The documentation for this struct was generated from the following file: