ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
GS_TRIANGLE_FT3 Struct Reference

#include <libgs.h>

+ Collaboration diagram for GS_TRIANGLE_FT3:

Data Fields

GS_R_RGBAQ rgbaq0
 
GS_R_UV uv0
 
GS_R_XYZ xyz0
 
GS_R_UV uv1
 
GS_R_XYZ xyz1
 
GS_R_UV uv2
 
GS_R_XYZ xyz2
 

Detailed Description

Definition at line 2088 of file libgs.h.

Field Documentation

◆ rgbaq0

GS_R_RGBAQ GS_TRIANGLE_FT3::rgbaq0

triangle color

Definition at line 2091 of file libgs.h.

◆ uv0

GS_R_UV GS_TRIANGLE_FT3::uv0

vertex 0 texture coordinate

Definition at line 2093 of file libgs.h.

◆ uv1

GS_R_UV GS_TRIANGLE_FT3::uv1

vertex 1 texture coordinate

Definition at line 2097 of file libgs.h.

◆ uv2

GS_R_UV GS_TRIANGLE_FT3::uv2

vertex 2 texture coordinate

Definition at line 2101 of file libgs.h.

◆ xyz0

GS_R_XYZ GS_TRIANGLE_FT3::xyz0

vertex 0 coordinate

Definition at line 2095 of file libgs.h.

◆ xyz1

GS_R_XYZ GS_TRIANGLE_FT3::xyz1

vertex 1 coordinate

Definition at line 2099 of file libgs.h.

◆ xyz2

GS_R_XYZ GS_TRIANGLE_FT3::xyz2

vertex 2 coordinate

Definition at line 2103 of file libgs.h.


The documentation for this struct was generated from the following file: