ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
GS_SPRITE_F4_P Struct Reference

#include <libgs.h>

+ Collaboration diagram for GS_SPRITE_F4_P:

Data Fields

GS_R_PRIM prim
 
GS_R_RGBAQ rgbaq0
 
GS_R_XYZ xyz0
 
GS_R_XYZ xyz1
 

Detailed Description

A Untextured Sprite

Definition at line 2226 of file libgs.h.

Field Documentation

◆ prim

GS_R_PRIM GS_SPRITE_F4_P::prim

Primitive Attributes

Definition at line 2229 of file libgs.h.

◆ rgbaq0

GS_R_RGBAQ GS_SPRITE_F4_P::rgbaq0

sprite Color

Definition at line 2231 of file libgs.h.

◆ xyz0

GS_R_XYZ GS_SPRITE_F4_P::xyz0

vertex 1 coordinate(upper left)

Definition at line 2233 of file libgs.h.

◆ xyz1

GS_R_XYZ GS_SPRITE_F4_P::xyz1

vertex 2 coordinate(lower right)

Definition at line 2235 of file libgs.h.


The documentation for this struct was generated from the following file: