ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
GS_RGBAQ Struct Reference

#include <libgs.h>

Data Fields

u8 r
 
u8 g
 
u8 b
 
u8 a
 
float q
 

Detailed Description

Definition at line 594 of file libgs.h.

Field Documentation

◆ a

u8 GS_RGBAQ::a

Definition at line 598 of file libgs.h.

Referenced by DrawSprites(), GsClearDrawEnv1(), GsClearDrawEnv2(), and GsSetDefaultDrawEnv().

◆ b

u8 GS_RGBAQ::b

Definition at line 597 of file libgs.h.

Referenced by DrawSprites(), GsClearDrawEnv1(), GsClearDrawEnv2(), and GsSetDefaultDrawEnv().

◆ g

u8 GS_RGBAQ::g

Definition at line 596 of file libgs.h.

Referenced by DrawSprites(), GsClearDrawEnv1(), GsClearDrawEnv2(), and GsSetDefaultDrawEnv().

◆ q

float GS_RGBAQ::q

Definition at line 599 of file libgs.h.

Referenced by DrawSprites(), GsClearDrawEnv1(), GsClearDrawEnv2(), and GsSetDefaultDrawEnv().

◆ r

u8 GS_RGBAQ::r

Definition at line 595 of file libgs.h.

Referenced by GsClearDrawEnv1(), GsClearDrawEnv2(), and GsSetDefaultDrawEnv().


The documentation for this struct was generated from the following file: