ps2sdk  1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
GS_EXTDATA Struct Reference

#include <libgs.h>

Data Fields

u32 x:12
 
u32 y:11
 
u32 sample_r_h:4
 
u32 sample_r_v:2
 
u32 pad1:3
 
u32 write_w:12
 
u32 write_h:11
 
u32 pad2:9
 

Detailed Description

Definition at line 454 of file libgs.h.

Field Documentation

◆ pad1

u32 GS_EXTDATA::pad1

Pad with zeros

Definition at line 464 of file libgs.h.

◆ pad2

u32 GS_EXTDATA::pad2

Pad with zeros

Definition at line 470 of file libgs.h.

◆ sample_r_h

u32 GS_EXTDATA::sample_r_h

Horizontal Smaple Rate(VK units)

Definition at line 460 of file libgs.h.

◆ sample_r_v

u32 GS_EXTDATA::sample_r_v

Vertical Smaple Rate

Definition at line 462 of file libgs.h.

◆ write_h

u32 GS_EXTDATA::write_h

Height of area to write

Definition at line 468 of file libgs.h.

◆ write_w

u32 GS_EXTDATA::write_w

Width of area to write

Definition at line 466 of file libgs.h.

◆ x

u32 GS_EXTDATA::x

X coord where image is written to

Definition at line 456 of file libgs.h.

◆ y

u32 GS_EXTDATA::y

Y coord where image is written to

Definition at line 458 of file libgs.h.


The documentation for this struct was generated from the following file: