ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
|
#include <tamtypes.h>
#include <ps2lib_err.h>
#include <kernel.h>
#include <sifrpc.h>
#include <string.h>
#include <loadfile.h>
#include <iopheap.h>
#include <fcntl.h>
#include <unistd.h>
Go to the source code of this file.
Data Structures | |
struct | _lf_iop_val_arg |
Functions | |
int | _SifLoadElfPart (const char *path, const char *secname, t_ExecData *data, int fno) |
int | _SifLoadModuleBuffer (void *ptr, int arg_len, const char *args, int *modres) |
Variables | |
int | _iop_reboot_count |
SifRpcClientData_t | _lf_cd |
int | _lf_init |
IOP executable file loader API.
Definition in file loadfile.c.
int _SifLoadElfPart | ( | const char * | path, |
const char * | secname, | ||
t_ExecData * | data, | ||
int | fno | ||
) |
int _SifLoadModuleBuffer | ( | void * | ptr, |
int | arg_len, | ||
const char * | args, | ||
int * | modres | ||
) |
|
extern |
|
extern |
|
extern |