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ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
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#include <tamtypes.h>#include <ps2lib_err.h>#include <kernel.h>#include <sifrpc.h>#include <string.h>#include <loadfile.h>#include <iopheap.h>#include <fcntl.h>#include <unistd.h>
Include dependency graph for loadfile.c:Go to the source code of this file.
Data Structures | |
| struct | _lf_iop_val_arg |
Functions | |
| int | _SifLoadElfPart (const char *path, const char *secname, t_ExecData *data, int fno) |
| int | _SifLoadModuleBuffer (void *ptr, int arg_len, const char *args, int *modres) |
Variables | |
| int | _iop_reboot_count |
| SifRpcClientData_t | _lf_cd |
| int | _lf_init |
IOP executable file loader API.
Definition in file loadfile.c.
| int _SifLoadElfPart | ( | const char * | path, |
| const char * | secname, | ||
| t_ExecData * | data, | ||
| int | fno | ||
| ) |
| int _SifLoadModuleBuffer | ( | void * | ptr, |
| int | arg_len, | ||
| const char * | args, | ||
| int * | modres | ||
| ) |
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