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ps2sdk
1.1
A collection of Open Source libraries used for developing applications on Sony's PlayStation 2® (PS2).
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Include dependency graph for Zbuffer.c:Go to the source code of this file.
Functions | |
| void | GsSetDefaultZBufferEnv (GS_ZENV *zenv, u8 update_mask) |
| void | GsSetDefaultZBufferEnvAddress (GS_ZENV *zenv, unsigned short vram_addr, unsigned char psm) |
| void | GsPutZBufferEnv1 (GS_ZENV *zenv) |
| void | GsPutZBufferEnv2 (GS_ZENV *zenv) |
Variables | |
| QWORD | GsPrimWorkArea [] |
| void GsPutZBufferEnv1 | ( | GS_ZENV * | zenv | ) |
Definition at line 31 of file Zbuffer.c.
References gif_rd_ad, GS_GIF_PACKED, gs_setGIF_TAG, gs_setR_ZBUF_1, GsDmaSend(), GsDmaWait(), GsPrimWorkArea, GS_ZENV::psm, UNCACHED_SEG, GS_ZENV::update_mask, and GS_ZENV::vram_addr.
| void GsPutZBufferEnv2 | ( | GS_ZENV * | zenv | ) |
Definition at line 42 of file Zbuffer.c.
References gif_rd_ad, GS_GIF_PACKED, gs_setGIF_TAG, gs_setR_ZBUF_2, GsDmaSend(), GsDmaWait(), GsPrimWorkArea, GS_ZENV::psm, UNCACHED_SEG, GS_ZENV::update_mask, and GS_ZENV::vram_addr.
Definition at line 20 of file Zbuffer.c.
References GS_ZENV::update_mask.
| void GsSetDefaultZBufferEnvAddress | ( | GS_ZENV * | zenv, |
| unsigned short | vram_addr, | ||
| unsigned char | psm | ||
| ) |
Definition at line 25 of file Zbuffer.c.
References GS_ZENV::psm, and GS_ZENV::vram_addr.
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extern |
Definition at line 18 of file packets.c.
Referenced by GsPutZBufferEnv1(), and GsPutZBufferEnv2().